This is a standalone version, with no maps or shaders. With that said, it contains every .PNG and .FBX necessary to develop a full project.
For the Unreal Engine version, go to the Unreal Engine Marketplace.
There are 248 meshes in this pack, with 3 of these being Master FBX containing the original building meshes.
The largest mesh has a triangle count of 124 672. The mesh measures 8x8x12m – it’s one of the meshes used for the very large cathedral roof, in case you wish to create an intersection.
Only two meshes are beyond the 100k triangles threshold, the other being the half-circle platform with fence meshes over it.
Every other meshes (244 meshes total) are below 70k.
Of those meshes, 9 are between 70k and 50k;
22 are between 50k and 30k;
16 are between 30k and 20k;
21 are between 20k and 10k;
174 are below 10k;
There are 48 low-poly models that are duplicates from the original pack, with a unique trim sheet, which are all obviously below 10k triangles per assets. In addition, if you do not plan to integrate a vertex paint system on the low-poly shader, the assets could easily be optimised further by removing painting vertexes.
There are 102 textures included with the following resolution:
22 – 4096×4096
55 – 2048×2048
13 – 1024×1024
1 – 2048×512
4 – 2048×512
5 – 16×16
The High-Elf Architecture pack contains everything you need…