This project includes everything pictured with all assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Includes RAW files (Obj, Fbx, and Textures) for use in other engines or software
High quality texture sets – most 2048 pixels +
Master material set up that control the majority of all props and models
Additional controls for roughness, albedo, normals and more Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
Mid Century inspired design
Optimized for games but useful for arch viz!
Emissive channel packed texture for lighting controls
Realistic Post Process and Look Up Table
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Vertex Count: 75094 Tris for all assets combined (See documentation for individual polycounts)
Number of Meshes: 58
Number of Materials and Material Instances: 32
Number of Textures: 88
UE4 Versions Supported
4.16 – 4.19