ZWrap is geometry morphing ZBrush plugin for quick and easy transferring scanned, sculpted data from highpoly dirty geometry to new clean base mesh topology for characters. Just define control points on your scanned and base meshes and press one button. Done . Now you can save a lot of time on retopology for more artistic non boring stuff. Yay.
The plugin was in closed beta testing. But, since beta testing is suddenly over plugin stopped working with expired beta period error message. So, i desided to put my hands on it. Now beta period is unlim. Yay.
If you are dealing with 3D scans I hope this release will save for you a lot of time and effort as it did for me.