Unreal Engine 4 Marketplace – Bundle 5 Jan 2019

Impromptu Procedural Ladders 4.18-4.21

A highly flexible procedural ladder blueprint which lets you create detailed ladders of any length and proportions in seconds, simplifying the normally tedious and inefficient task of creating bespoke ladders to fit spaces in your levels. Creating a ladder of the perfect height, width and depth is as easy as clicking and dragging. A huge time saver for any game with ladders in it.

– Comes with three sets of ladder meshes with PBR materials
– Use your own meshes or mix-and-match the included rungs, struts, bolts and wall brackets
– Create a ladder of the perfect dimensions for any space in seconds
– Easily customise ladder length/height, strut thickness, rung length, distance between rungs, mesh details, unique top/bottom meshes, rung roll, and more
– Easily adapted to make stairs, stepladders and fences – just rotate a ladder and adjust rung rotation
– Easy setup process to use your own meshes
– Ladders can generate simple box collision and be physically simulated
– Highly legible, commented blueprint graphs which are easy to learn from and modify

This is not a climbing system.

Technical Details

Intended Platform: All

Advanced Space Shader 4.18-4.21

Create an infinite universe filled with stars and 3D nebula clouds, each one uniquely shaped.

Universe shader quick start:

Drag “BP_Universe” into your map
Hit play


Create beautiful procedural planets, suns and spacespheres. With over 95 parametric controls for planetoids, solar bodies and space sphere backgrounds you will never run out of variety. Tweak celestial bodies exactly to your liking and recreate everything from realistic to low poly worlds. Then hit play and watch them orbit in a perfectly balanced system.

Submission and support thread, plus development log: forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader

Technical Details

6 base blueprints: Planetoid, Sun, SpaceSphere, OrbitalSystem, Nebula, Universe
17 sample preset planetoids
9 sample space spheres
2 sample suns
47 planet surface textures
5 disc textures
3 planetary cloud textures
3 planetary foliage/building examples

Most textures are 4096 x 2048. Some textures are lower resolution as appropriate.

MacOS Users
In order for the shaders to compile successfully you must open your project settings and set your Metal shader version to 2.0. Alternatively you can run the shader under Metal 1.2 by editing the base materials and disabling tessellation in the shader settings.

Polygon Vikings Pack

A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene! (Character poses indicative only)

Technical Details

Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes, But the style is mainly diffuse with

some specular highlight

Texture Size: 12 512×512 textures

Collision: Yes, optimized collision included.

Vertex Count: Varies 500-5000 most assets

LODs: None

Number of Meshes: 234 with 139 of those also having custom snow version.

Number of Materials and Material Instances: 15

Number of Textures: 12

Polygon Pirates Pack 4.21


A low poly asset pack of characters, buildings, props, items and environment assets to create a pirate based polygonal style game. Designed from the ground up to work well with VR and FPS games.

Modular sections are easy to piece together in a variety of combinations.

Includes a big demo scene! (Character poses indicative only)

– Modular Shanty Town set

– Modular Fort Set

– Modular Cuban Town Set

– Modular Mansion Set

– Modular Island Set

– Modular Jungle Set

– Modular Boat Set

Texture Sizes: (please list resolutions for each texture)

12 1024×1024 textures (Colour Variations)

Texture Size : 1024

Collision: Yes a mixture of custom (Props, Items Ships) and per-face collision (Some basic Env assets)

Vertex Count: This varies depending on the model

LODs: None

Number of Meshes: 530

Number of Materials and Material Instances: 17

Number of Textures: 12

Supported Development Platforms: Windows, MacOS

Supported Target Build Platforms: PC, Mac, AR/VR, Oculus, HTC Vive Xbox, Playstation, Switch, Andriod, iOS, etc

Polygon Dungeon Pack 4.21

An Epic Low Poly asset pack of characters, props, weapons, and environment assets to create a Fantasy themed polygonal style game.

Modular sections are easy to piece together in a variety of combinations.

Includes a big demo scene (Character poses indicative only)

– Modular Interior castle Set

– Modular Interior cave Set

– Modular Goblin Camp Set

– Modular Basement Set

– Modular Sewer Set

– Multiple Dungeon entrances

– Alternate materials for dust, moss, snow, and lava

770 unique assets with x4 alternative texture colors.

Some examples include:

– Floor tile set x 17

– Stairs x 7

– Doors x 10

– Large Crystals x 4

– Large Bones + Skulls + Piles x 25

– See screenshots for detailed layouts!

Includes optimized floor and wall tiles with baked down normal maps.


Heaps of cool weapons in our POLYGON style
Lots of traps
Ghosts with cool ghost shader
Optimized tiles for background usage using baked down Diffuse and Normal map.
Texture Sizes:

12 2048×2048 maps for texture baked down tiles
1 Core 1024×1024 textures
19 Alt 1024×1024 textures
5 1024×1024 emission maps
Texture Size : 1024 & 2048

Collision: Yes a mixture or custom and per face.

Tri Count: Varies – 3-4k for characters, 700 for walls, 500 for props on average.

LODs: None

Number of Meshes: 806

Number of Materials and Material Instances: 34

Number of TexturesBuild Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.

Marketplace:: 40

Supported Development Platforms: Windows, Mac OS.




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