Gumroad – Concept Art For Games RTS Environment Design by David Harrington


This video is all about designing environments for RTS/Moba style games from a top down camera angle. I will go over all of my tricks and advice for making game angle assets look good and read clearly using 3 point perspective, and keeping shape ratios interesting.

Includes:

-30 minute variable speed video with narrated technique explanation, rendering philosophy and detail techniques. I discuss perspective, line art, lighting, design principles and industry tips.

-High Resolution PSD file with progressive layers

-Custom brush pack for Corel Painter 2017 and above
 

 

 

Download Links:-

 

 

Gumroad_-_Concept_Art_For_Games_RTS_Environment_Design___David_Harrington.part1.rar
Gumroad_-_Concept_Art_For_Games_RTS_Environment_Design___David_Harrington.part2.rar

 

 

Mirror :-

Gumroad – Concept Art For Games RTS Environment Design David Harrington.part1.rar
Gumroad – Concept Art For Games RTS Environment Design David Harrington.part2.rar
 

Mirror :-

http://nitroflare.com/view/C69D35B53853A8A/Gumroad_-_Concept_Art_For_Games_RTS_Environment_Design___David_Harrington.part1.rar
http://nitroflare.com/view/43FCFBCC480DD56/Gumroad_-_Concept_Art_For_Games_RTS_Environment_Design___David_Harrington.part2.rar

 

 

 

 

 


 

 

 

 

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