KM-3D DeltaMushToSkin v1.0 for 3ds Max 2013 to 2020
DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.
KM-3D Weight Pro 2.01 for 3ds Max 2013 to 2020
WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.
It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices. It allows you to make adjustments during posing in realtime.
KM-3D SmoothBoolean v1.05 for 3ds Max 2013 to 2020
SmoothBoolean is a spectacular 3ds Max plugin for creating smooth transitions between ProBoolean meshes.
No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don’t have to waste your time trying to model fancy Sub-D meshes.
This plugin is a real 3ds Max modeling game changer. After buying the plugin you will get free updates for every next version of it.