The intention of this class is to get you comfortable with the layout, navigation and basic tools of Blender through two fun projects. You will create 2 Liquid Simulations using Blender 2.83.
This class has been broken into 3 Parts.
Part 1 will focus on learning the following:
Create a new file.
Save it correctly
Resize and Scale Objects
Navigating the 3D workspace
Apply Quick Liquid in Quick Effects
Assigning Cache Folder
Applying Mesh to a Simulation
Switching Between views in the Viewport
Adjust World colour
How to render
Creating a Liquid simulation from scratch using Mantaflow
Assigning correct properties to each object
Create Spray, Bubbles and Foam particles
Assign a mesh to each particle
Assign new materials to each particle
Using the shader editor to change materials and make it look realistic
Render and Sequence Images