ArtStation – Creating realistic garment in for games & realtime render. Complete process from modelling to texturing

Level – Begginer to Intermediate

The files you will get:
– 1 HD video
– a pack of used stencils

In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
– modeling in MD,
– sculpting in Zbrush
– retopology in Maya
– texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.


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