ArtStation – Creature Prototyping for Production with Character Creator 3 by Pablo Muñoz Gomez


Pablo Munoz Gomez covers the full pipeline to produce a creature prototype and get it ready for animation. The course breaks down various features in Character Creator 3 to tweak a human base mesh and set it up in ZBrush for sculpting. Munoz Gomez also discusses the texturing process in Substance Painter as well as other workflows to get the creature ready for posing and animation using Character Creator 3 and iClone.

https://www.anonymz.com/?https://www.artstation.com/learning/courses/OXx/creature-prototyping-for-production-with-character-creator-3/chapters/9LP/intro-to-character-creator-3-cc3

 

 

 

 

Download Links:-

 

 

Creature_Prototyping_for_Production_with_Character_Creator_3_by_Pablo_Muñoz_Gomez.part1.rar
Creature_Prototyping_for_Production_with_Character_Creator_3_by_Pablo_Muñoz_Gomez.part2.rar

 

Mirror :-

https://nitroflare.com/view/EBA544DAEB69413/Creature_Prototyping_for_Production_with_Character_Creator_3_by_Pablo_Muñoz_Gomez.part1.rar
https://nitroflare.com/view/1C36A497B5E8B60/Creature_Prototyping_for_Production_with_Character_Creator_3_by_Pablo_Muñoz_Gomez.part2.rar

 

 

 

 

 

 

 

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