Blender has a modifier that allows to simulate oceans, with several parameters to control different aspects of the simulation, like the waves strength or height and such. Here you’ll learn how to create the simulation itself, and then adding shaders, a foam effect, lighting using Cycles and making the final compositing. Enjoy!
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Skillfeed_-_How_to_simulate_an_Ocean_in_Blender.part1.rar
Skillfeed_-_How_to_simulate_an_Ocean_in_Blender.part2.rar
Skillfeed_-_How_to_simulate_an_Ocean_in_Blender.part3.rar
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Skillfeed – How to simulate an Ocean in Blender.part1.rar
Skillfeed – How to simulate an Ocean in Blender.part2.rar
Skillfeed – How to simulate an Ocean in Blender.part3.rar
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