Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
Support for the native C4D noise shader
Team Render crash in R19 when saving a multi-pass image
Team Render stops when a client is removed from rendering
Crash on quit on OSX 10.13 (High Sierra)
The Asset Manager does not respect the procedural search path
Crash in the Light Manager when renaming a light
C4DtoA does not load on Windows when installed on a network drive