Eat 3D – The Dozer – Part 1 – Building & Rendering a High Poly Dozer in 3ds Max
In this DVD, Instructor Laurens Corijn demonstrates how to model and render an entire high poly military dozer from scratch. Laurens explains many hard surface modeling techniques that will help you create complex shapes without pinching artifacts when smoothing. Next you will learn how to add a few simple materials and then render out different element passes using Mental Ray. Finally all the render passes are taken into Photoshop where Laurens shows a few interesting tricks on how to composite them and get a final image for your portfolio.
This DVD is perfect for those who want to want to learn many practical hard surface modeling techniques and rending out your highres 3ds Max models for your portfolio.
About the Instructor:
Laurens Corijn is a 3D artist from Belgium currently employed as a 3D lecturer at the University College of West-Flanders. He teaches 3D for realtime applications as well as intermediate Unreal Engine 3 topics. Having been trained in both artistic and technical fields, Laurens prefers to work on projects were these skills are combined. Having worked for broadcast as well as games, Laurens focuses on realtime mechanical 3D art for games.
Apps Used:3ds Max 2010, Photoshop
Duration : over 9 hours
DL Filesize:1.24 GB
Project Files:3ds Max Scene with final High Poly Dozer. Photoshop File with final composition. Render Pass raw TGA files. 2 Maxscripts used in the DVD. Dozer Reference.
Home Page: _http://eat3d.com/dozer_part1