Digital-Tutors – Creative Development – Character Concepting Workflows for Games in Photoshop
Advanced | 2h 53m | 836 MB | Project Files 122 MB | Required Software: Photoshop CS5
In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We’ll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We’ll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We’ll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we’ll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment.
Home Page: _http://www.digitaltutors.com/11/training.php?pid=685
http://extabit.com/file/27ay31i966mri/Character Concepting Workflows for Games in Photoshop.part1.rar
http://extabit.com/file/27ay31i966pum/Character Concepting Workflows for Games in Photoshop.part2.rar
http://extabit.com/file/27ay31i9666xa/Character Concepting Workflows for Games in Photoshop.part3.rar