Digital-Tutors – Sculpting Human Noses in ZBrush

Digital-Tutors – Sculpting Human Noses in ZBrush

Run Time: 35m 33s | Release Date: January 7, 2013 | Author: Justin Marshall | 436.58 MB
Required Software: ZBrush 4R4

When creating human models in 3D, noses are obviously one of the most prominent features of the face. For this reason it’s important to understand how noses can be built and sculpted in order to realistically complete a human model. Noses are physically not that large but between the bone and cartilage they have a very interesting structure. In this course we will go over those basic nose structures- the elements that come together to make a nose look like a nose. We’ll then cover some quick and easy ways in ZBrush to block out those structures, using a custom Insert Mesh brush with DynaMesh to get our base shape down. We’ll learn to remesh the nose to get a cleaner base and then use a variety of sculpting brushes to finish out the nose. In the end, you’ll have a better understanding of the structure of the nose and you’ll be much more comfortable creating and sculpting noses for your human characters.

Home Page: _


Download Links:- – Sculpting Human Noses in ZBrush.part1.rar – Sculpting Human Noses in ZBrush.part2.rar


Mirror :-



Mirror :-



2 thoughts on “Digital-Tutors – Sculpting Human Noses in ZBrush

Leave a Reply