Intermediate | 53m 31s | 321 MB | Project Files: Included | Software used: Houdini 10 and up
In this course we will learn how to build character skeletons for rigging purposes in Houdini. In this training course we will focus on building a biped skeleton. We will start with the legs and work our way up the spine to the arms and conclude with the neck. Along the way we will learn different practices and methods for drawing the bones and by the end of the project we will have our hierarchy of bones ready for the next phase.
Home Page: _http://www.digitaltutors.com/tutorial/150-Character-Skeleton-Building-in-Houdini