Beginner | 378.21 MB | Project Files: Included | Software used: Unity
In this two part video tutorial, we will take a look at using Allegorithmic Substance Designer 3.1 to create modular texture for a game prop. This video will detail the process of creating a procedural substance texture for use in the Unity 3D Game Engine. The video will cover topics such as creating rust, working with normal maps, creating user editable parameters and a Substance Designer overview.
Home Page: _http://cgcookie.com/unity/cgc-courses/texturing-a-game-prop-in-substance-designer/