3DBuzz – Game Assets in 3ds Max – Volume 2

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981 MB | Software used: 3ds Max

In the second Max series, we’ll look at creating game ready textures and geometry for foliage. In the first half, we’ll be painting textures in Photoshop, and then creating our assets to apply them to. From there we’ll learn how to bake textures from high poly geometry in 3DS Max. When we’re done, you’ll have a solid grounding, and an early start on the hardest part of game environment creation.

Home Page: _http://www.3dbuzz.com/training/view/3ds-max-creating-foliage/creating-foliage

 

 

Download Links:-

 

http://dizzcloud.com/dl/16215m3/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part1.rar
http://dizzcloud.com/dl/16215m0/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part2.rar
http://dizzcloud.com/dl/16215m1/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part3.rar

 

Mirror :-


http://www.filefactory.com/file/6yr3i6agi3p5/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part1.rar
http://www.filefactory.com/file/45sausza0po7/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part2.rar
http://www.filefactory.com/file/4onax9tgxjr9/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part3.rar

 

Mirror :-


http://www.filefactory.com/file/6yr3i6agi3p5/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part1.rar
http://www.filefactory.com/file/45sausza0po7/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part2.rar
http://www.filefactory.com/file/4onax9tgxjr9/n/3DBuzz_-_Game_Assets_in_3ds_Max_-_Volume_2.part3.rar

 

Mirror :-

3DBuzz – Game Assets in 3ds Max – Volume 2.part1.rar
3DBuzz – Game Assets in 3ds Max – Volume 2.part2.rar
3DBuzz – Game Assets in 3ds Max – Volume 2.part3.rar

 

 

 

 


 

 

 

 

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