Advanced | 1h 53m | 334 MB | Project Files: Included | Software used: 3ds Max 2014, RealFlow 2013
In this tutorial we will learn how to create realistic effects of objects melting, like wax, into clumps. We’ll learn how to develop Scripted Daemons to simulate melting wax inside of RealFlow 2013.
In addition we will bring our final simulation into 3ds Max 2014 to create a realistic wax shader, then light and render out our final result using V-Ray.
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