850 MB | Project Files: Included | Software used: Zbrush
In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using Zbrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. By the end of this course you should have a strong understanding of the steps towards creating your own high quality Zbrush models.
This course will be followed by a secondary course that will involve creating a final game asset and textures from this initial high resolution sculpt we create in this lesson.
Home Page: _http://3dmotive.com/news/new-course-stylized-character-modeling-series.html
Download Links:-
3DMotive_-_Stylized_Character_Modeling_Volume_1.part1.rar
3DMotive_-_Stylized_Character_Modeling_Volume_1.part2.rar
3DMotive_-_Stylized_Character_Modeling_Volume_1.part3.rar
Mirror :-
3DMotive – Stylized Character Modeling Volume 1.part1.rar
3DMotive – Stylized Character Modeling Volume 1.part2.rar
3DMotive – Stylized Character Modeling Volume 1.part3.rar
Mirror :-
http://www.filefactory.com/file/7i3siaytdobl/n/3DMotive_-_Stylized_Character_Modeling_Volume_1.part1.rar
http://www.filefactory.com/file/148pn750378f/n/3DMotive_-_Stylized_Character_Modeling_Volume_1.part2.rar
http://www.filefactory.com/file/1s2q8dubivz3/n/3DMotive_-_Stylized_Character_Modeling_Volume_1.part3.rar