4h 35m | 2.2 GB | Project Files: Included | Software used: Maya
In this Maya tutorial you’ll learn how to accelerate the rigging process by using a free MEL script called abAutoRig.mel, as well as several code snippets and Python utilities to create a character rig, skin the model, paint weights and apply corrective blend shapes.
This Maya training will introduce you to some new thoughts and strategies for completing these tasks quickly and efficiently. We’ll explore Maya node-centric pose based deformers as drivers for corrective blendshapes.
Home Page: _http://anonymz.com/?http://digitaltutors.com/tutorial/2101-Accelerating-the-Character-Rigging-Process-in-Maya
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Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part1.rar
Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part2.rar
Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part3.rar
Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part4.rar
Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part5.rar
Digital_Tutors_-_Accelerating_the_Character_Rigging_Process_in_Maya.part6.rar
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Digital Tutors – Accelerating the Character Rigging Process in Maya.part1.rar
Digital Tutors – Accelerating the Character Rigging Process in Maya.part2.rar
Digital Tutors – Accelerating the Character Rigging Process in Maya.part3.rar
Digital Tutors – Accelerating the Character Rigging Process in Maya.part4.rar
Digital Tutors – Accelerating the Character Rigging Process in Maya.part5.rar
Digital Tutors – Accelerating the Character Rigging Process in Maya.part6.rar
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