Teamtreehouse – Unity Basics

The Unity game engine allows for cross-platform game development through its robust API and intuitive graphical user interface. However, with so many great tools available, it can be overwhelming at first. In this course, you’ll get a broad overview of the Unity editor interface and learn how to use tools like the Console, which can help you debug game code when things go wrong. You’ll also learn about key concepts like Unity’s component-based architecture, prefabs, and how to use the documentation properly. By the end, you’ll have a much better understanding of foundational concepts in Unity.
What you’ll learn

The Unity interface
Key concepts in Unity
Unity debugging tools



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Teamtreehouse – Unity Basics.part1.rar
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