SolidAngle C4D To Arnold v1.0.9.0 For Cinema4D R15-R17


Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.


Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
Support for both native particles and Thinking Particles.
The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
Arnold Shading Network Editor, a node-based material editor.
A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
Volume rendering with OpenVDB.
Deferred, render time generation of geometry with the Arnold procedural node.
Native linear workflow.
Team Render, including single-frame distributed rendering.
Support for third party plugins like X-Particles and Turbulence FD.

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Mirror :-

SolidAngle C4D To Arnold v1.0.9.0 For Cinema4D R15-R17.rar


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5 thoughts on “SolidAngle C4D To Arnold v1.0.9.0 For Cinema4D R15-R17

  1. Hi thanks for this .. but i am not able to run cinema 4d r17 .. it hangs at the loading plugin in the welcome screen … any advice ..

  2. Hi Guys

    Well I found how to crack this awesome plugin:
    1- install your version
    2- open C4D and go to plugin, C4DtoA and then help and then Licensing
    3- you can see your MAC address, copy it.
    4- go to AMPED folder that comes with your plugin. open solidangle.lic and replace it with all “ANY” in there!!! (there is 3 ANY)
    5- save the solidangle.lic and copy it to your Cinema 4d path.
    6- in the Licensing tab of Arnold’s Cinema 4D plugin locate the solidangle.lic and press Install.
    7- the final and most important part is to run “rlm.exe” in the AMPED folder and keep it running.

    enjoy rendering!

    P.S.1: if you close rlm.exe in any time the plugin stop working!
    P.S.2: I didn’t check if changing the “ANY” word can have any effect on plugin or not but you can chech it yourself!

  3. Hi Again

    I Just checked and find out the solidangle.lic should be in the same folder as “rlm.exe” to work!

    it’s better to copy the whole AMPED folder into your Cinema 4D folder!

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