Features
Physically Based Rendering (PBR)
Easy Texturing & PBR
– Microvertex, Per-pixel or Ptex painting approaches
– Realtime Physically Based Rendering viewport with HDRL
– Smart Materials with easy set-up options
– Muliple paint Layers. Popular blending modes. Layer groups
– Tight interaction with Photoshop
– Texture size up to 16k
– Fast Ambient Occlusion and Curvature map calculation
– Rich toolset for all kind of painting tasks, and more…
Digital Sculpting
Digital Sculpting
Voxel (volumetric) sculpting key features:
– No topological constraints. Sculpt as you would with Clay
– Complex boolean operations
– Fast kit bashing workflow
Traditional sculpting offers you such powerful technology as:
– Adaptive dynamic tesselation (Live Clay)
– Dozens of fast and fluid sculpting brushes
– Boolean operations with crisp edges
Retopology
Ultimate Retopo Tools
– Auto-retopology (AUTOPO) with user-defined edge loops
– Fast and easy-to-use manual Retopo tools
– Possibility to import reference mesh for retopologization
– Use your current low-poly mesh as your retopo mesh
– Retopo groups with color palette for better management
– Advanced baking settings dialog
– And more…
UV Mapping
Download Links:-
3D_Coat_v4.5.38_Win64.part1.rar
3D_Coat_v4.5.38_Win64.part2.rar
Mirror :-
3D Coat v4.5.38 Win64.part1.rar
3D Coat v4.5.38 Win64.part2.rar
Mirror :-
http://nitroflare.com/view/6BE50B40B1F8232/3D_Coat_v4.5.38_Win64.part1.rar
http://nitroflare.com/view/ED2FABD5D207CB5/3D_Coat_v4.5.38_Win64.part2.rar
Mirror :-
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