Wrap changes the way you process 3D-scan data. When working with a large set of similar objects like human scans Wrap makes it possible to take an existing basemesh and non-rigidly fit it to each and every scan.
It also provides a set of very useful scan processing tools like decimation, mesh filtering, texture projection and many more. Thanks to node-graph architecture once you’ve processed a single scan you can apply the same recipe to an unlimited number of other scans.
Download Links:-
R3DS_3.2.0_Win.part1.rar
R3DS_3.2.0_Win.part2.rar
Mirror :-
http://nitroflare.com/view/4AC5594B968D099/R3DS_3.2.0_Win.part1.rar
http://nitroflare.com/view/B4FE6229BD2E85B/R3DS_3.2.0_Win.part2.rar
Mirror :-
R3DS 3.2.0 Win.part1.rar
R3DS 3.2.0 Win.part2.rar
CG Cookie Modeling a Robot Game Character with Blender