ImagineFX February 2018 Issue 157

Become a games artist! Leading art directors and concept artists share their insight on life in the games industry. It really is an issue packed full of the most talented artists we know. Not only does Raphael Lacoste share his insight into how he art directed Assassin’s Creed Origins we also speak with Jesse van Dijk on life at Bungie for Destiny 2. Samwise Didier talks about how he juggles working at Blizzard along with writing and illustrating novels.

In our workshop section you’ll learn how to use every day objects to create a unique game environment, how to concept and create a weapon using photoshop and 3D tools and so much more!



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