Use this tutorial as a detailed step by step guide for how to recreate my Desert Bedrock from scratch.
This tutorial follows a walkthrough format, where I go through how I built each of the components in the graph including:
– Base Shapes
– Erosion and Layering
– Sand Shape
– Dune and Pebbles
– Diffuse for Sand and Rock
– Sparkles, Normals, and Roughness
Intermediate Level, you should be familiar with the basic nodes and workflows in Substance Designer.
– 50+ minutes walkthrough covering the entire graph from start to finish.
– 1080 Resolution
– Non-directional warp node (credit to Evan Liaw and Bradford Smith) and my simple preview node are included