What you’ll learn
Create games in the 3D Platformer genre
Have the skills to implement features into future projects
Understand concepts such as Scene Management and PlayerPrefs
Some experience with Unity and C# programming
A Copy of Unity – Personal Edition
Access to a Computer
Learn about the Unity 3D game engine with our project-based class, where we build a 3D Platformer game from scratch! If you have some basic knowledge of C# and Unity, improve your skills by exploring this course.
If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.), this class is perfect for you. We take a project-based approach, where we follow one game from start to finish.
Begin with a blank Unity project and flesh out a fully working game.
Learn fundamental techniques for creating your own 3D platform game
Follow several C# scripts line-by-line, building onto it as new features are added
What is covered:
Setup our project settings and environment
Creating a Player and Camera controller
Building a Player model with animations
Setting up a Health System
Setting up a Pause Menu
Developing a Main Menu and Managing Scenes
Implementing a Saving and Loading system
Adding Platforms and Enemies to Levels and Unlocking Content
Level up your Unity skills and build your 3D Platform game today!
Who is the target audience?
Beginners to Programming and Unity
Intermediate Game Developers looking to expand their knowledge
Anyone looking to build their own 3D Platformer in Unity