XFormer v2.5.1 for 3ds Max 2014 to 2020
XFormer is a tool that will allow you recover the transformation of an object.
Some scenarios where you might want to restore an object transformation could be:
After a model transformation matrix was reset (Reset XForm)
If you have detached part of an object as another object
If you import a model and it is not aligned as you would expect
PolyUnwrapper v4.3.3 for 3ds Max 2010 to 2020
PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
It contains plenty of features that will greatly help you improve your unwrapping workflow.
Main Features Features
Multi Stitch. Stitch Multiple Shells at once
Custom Packing algorithm and tools
Tool for matching the Shells Width and Height
Easy Grid Spacing
Render UV Tiles (UDIM)
Cycle Checker map
PolyUnwrapper Toolbar now keeps on top of the Unwrap Editor
Render Open Edges
PolySmoother v2.5.1 for 3ds Max 2014 to 2020
It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.
Advanced UV Normalizer v2.4.2 for 3ds Max 2010 to 2020
It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.
The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.