A modular desert gas station with a large-scale terrain and vegetation. The scene is setup with dynamic lighting with the ability to easy switch lighting setup. All assets are made with game production quality and standards.
Over 150 High Quality Assets
Large scale terrain with materials and tesselation setup
Master material with tweakable material instances
Decals for damage and dirt
Vegetation setup for fast foliage painting
Tilabe materials with vertex blend
Blueprints for tweakable assets
Dynamic lighting with four different lighting setups
Post process with colorgrading for each lighting
4096px = 11
2048px = 89
1024px = 88
512px = 24
Collision: Yes (Automatically generated)
Triange Count: 222,567 (All Assets)
LODs: Only Lod0
Number of Meshes: 162
Number of Materials and Material Instances: 144
Number of Textures: 267
Supported Development Platforms: Windows
Supported Target Build Platforms: All except mobile.
Additional Notes: Email [email protected] for questions and support.