This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.
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Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part1.rar
Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part2.rar
Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part3.rar
Mirror :-
https://nitro.download/view/93F750337EF9BD1/Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part1.rar
https://nitro.download/view/91DEE385910ED32/Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part2.rar
https://nitro.download/view/F2DEEAB3220DEFF/Artstation_-_Substance_Painter_Pushing_Your_Texturing_Further.part3.rar