Udemy – Learning Substance Painter 2021 From Beginner to Advance

Learn to Texture in 3D with Supplied Practice Models.

What you’ll learn
– Learn to navigate the user interface of Substance Painter 2021 with ease
– Importing 3D Models
– Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes
– Add, Subtract and manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time
– By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter
– Go over the basics of opacity for learning glass, and hair cards.
– To texture 3D models quickly and efficiently!

Requirements
– Either a trial or copy of Substance Painter 2021 or higher (2020 is also acceptable for this course)

Who this course is for:
– This course is for all levels of 3D artist interested in learning Substance Painter and its texturing techniques for 3D assets for gaming, and rendering.
– Anyone who wishes to further practice existing 3D texturing techniques in character texturing for either games or cinematic with the supplied 3D Sci-Fi character model.
– Anyone aspiring to break into the gaming industry who wishes to be equipped with the latest in 3D game art texturing techniques
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Udemy_-_Learning_Substance_Painter_2021_From_Beginner_to_Advance.part01.rar
Udemy_-_Learning_Substance_Painter_2021_From_Beginner_to_Advance.part02.rar
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