CGCookie – The Blender & Substance Texturing Workflow


Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.

http://anonymz.com/?http://cgcookie.com/courses/the-blender-substance-texturing-workflow
 

 

Download Links:-

 

 

CGCookie_-_The_Blender_and_Substance_Texturing_Workflow.part1.rar
CGCookie_-_The_Blender_and_Substance_Texturing_Workflow.part2.rar

 

 

Mirror :-

https://nitro.download/view/8AB534A8356940A/CGCookie_-_The_Blender_and_Substance_Texturing_Workflow.part1.rar
https://nitro.download/view/AE0B2BCCD71D1E5/CGCookie_-_The_Blender_and_Substance_Texturing_Workflow.part2.rar

 

 

 

 

 

 

 

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