Udemy – Learn To Create First Person Shooter FPS With Unity & C#

Create your own FPS Zombies Apocalypse & Zombie Survival Game with Multiple Game Modes & Maps | Advanced Mechanics

What you’ll learn
Advanced First Person FPS Movement
Advanced First Person FPS Controller
TPS Sniper Game Controller
TPS RPG Game Controller
TPS Heavy Machine Gun Game Controller
Advanced Health System
Advanced Weapon System
Advanced Weapon Bullets Counter System
Advanced Save & Load Game System
Game Settings System
Mouse Sensitivity System
Game Volume System
Add Multiple Maps to a Game
Different Game Modes
Normal & Hardcore Game Mode System
and much more

you must have some basic programming knowledge
you must have some basic Unity knowledge

In this course you will learn and create step by step a professional Zombies Apocalypse & Zombie Survival Game with Multiple Game Modes & Maps with advanced game mechanics.Create and grow real-time 3D games, apps, and experiences for entertainment, film, automotive, architecture, and more. Get started with Unity today.Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.As the developer, you can help create the concept for games, pitch ideas and implement them into your programming. The work of a developer allows you to participate in creating the vision for the product on which you’re working. At the end of the workday, you can see what you’ve accomplished as the game comes together.If you enjoy playing video games, this career can offer you an opportunity to earn from your passion. You can specialise in developing games you love, leading to higher job satisfaction. Creating products you have an emotional connection with can also enhance productivity.Overall, users found Unity to be slightly easier to use, thanks to its native C# coding language which should be relatively familiar for all developers and its overall workspace layout. It’s an easier platform to “dive in” and start creating on over Unreal Engine, which has a slightly steeper learning curve.

Who this course is for
anyone who wants to become a professional game developer
anyone who wants to learn & build Third Person Shooter Games



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