Gnomon Workshop – Look Development with mental ray 3ds Max Techniques

Gnomon Workshop – Look Development with mental ray 3ds Max Techniques

Gnomon Workshop – Look Development Mental Ray DVDRip 2011 | project files | .mov | 1.86Gb

In this DVD, Alessandro Cangelosi will lead you through various rendering techniques necessary to accomplish different tasks such as architectural realistic rendering, creating procedural natural environments, live integration, scripting, and secondary effects such as depth of field and volume lighting. He talks about procedural modeling, shading, lighting, and scene management using mental ray, then composites the rendered passes using Autodesk Combustion and Composite, (aka Toxik), to achieve a film or photorealistic look. Alessandro also takes a look at how to control rendering features using MAXScript to add some custom tools to the pipeline. Instructor for this title: Alessandro Cangelosi

Topic Covered
Procedural Modeling
Efficient Scene Management
Lighting Strategies
Shading Pipeline and mental ray Features
Production Shaders
Render Passes
Scripting
Compositing in Combustion and Composite (aka Toxik)

Chapter
Architectural Cinema Look : Interiors
Procedural Natural Environment
Introduction to Live Integration
Render Utility Development
Depth of Field
Volume Lights

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