Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Features
Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.
Put the files from k into C:\solidangle\mtoadeploy\201x\bin
Download Links:-
SolidAngle_MtoA_1.3.0.1_For_Maya_2016-2017_Win64.rar
Mirror :-
SolidAngle MtoA 1.3.0.1 For Maya 2016-2017 Win64.rar
Mirror :-
http://nitroflare.com/view/4C0384117B0A796/SolidAngle_MtoA_1.3.0.1_For_Maya_2016-2017_Win64.rar
How to crack it ? there is no any readme ! its not working
it works only for 2016 and the crack doesnt work for maya 2017 , any idea about it?
I tried so many thing to run it in 2017 but no luck, if you check Arnold help menu it has licensing section which you can install the lic file but doesn’t work, still got watermarks.
exactly same problem here .