This training covers how to setup furry creatures and make hairstyles in Houdini.
The training contains 4 projects. We’ll start with a simple furry creature and build three hairstyles. A short, long and a ponytail. I’ve also added a chapter which will give you a simple overview of my braid setup.
Over the course of the training I’ll cover everything from guide combing via normals and velocity vectors. Using attributes to control the density, frizz and clumping of the final hair. Planting guides to build a longer more artist controlled hairstyles and building a fully procedural ponytail setup.