CGCircuit – Advanced Large Scale Fluid FX in Houdini Part 1 & Part 2


This comprehensive course guides you through the entire process of creating a cinematic “Water Monster” effect using Houdini and Nuke. In the first part, you will explore fluid simulations, focusing on essential techniques for creating realistic ocean layers, flip simulations, and effects such as white water, foam, and spray. You’ll gain insights into workflows that enhance both quality and efficiency while also learning to manage complex scenes using Task Operators (TOPs) for smoother and faster simulations.

Moving forward, the course transitions into the rendering and compositing stages, where you’ll bring your simulations to life with professional-grade polish. Using Karma, you’ll develop realistic shaders for water and foam, then master the art of multi-layer compositing in Nuke, blending and refining elements for a cinematic finish.

Each chapter is designed to deepen your understanding, with well-organized project files provided to reinforce learning and enable hands-on practice as you progress through the lessons.

By watching this course, you will go beyond following step-by-step instructions; the lessons include insights into why each approach is taken, helping you understand the principles. This blend of practical guidance and explanations ensures you’re ready not only to reproduce these techniques but also to adapt and apply them to a range of projects with confidence.

https://href.li/?https://www.sidefx.com/tutorials/advanced-large-scale-fluid-fx-in-houdini-and-nuke/

 

 

 

 

Download Links:-

 

 

CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part01.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part02.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part03.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part04.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part05.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part06.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part07.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part08.rar
CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part09.rar

 

 

Mirror :-

https://nitro.download/view/95C19B9670DE89C/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part01.rar
https://nitro.download/view/AFAE97D6DBDC10C/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part02.rar
https://nitro.download/view/64A20FE68469C55/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part03.rar
https://nitro.download/view/7D6BDF7BE2E4336/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part04.rar
https://nitro.download/view/8BCCFB4EB8557A6/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part05.rar
https://nitro.download/view/05FD01AF1166EC7/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part06.rar
https://nitro.download/view/ABA0C3A707AAA1C/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part07.rar
https://nitro.download/view/3731F449471A8A4/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part08.rar
https://nitro.download/view/996B250A2DF4504/CGCircuit_-_Advanced_Large_Scale_Fluid_FX_in_Houdini_-_Part_1_&_Part_2.part09.rar

 

 

 

 

 

 

 

Leave a Reply